CIPS Connections -- Current Articles
1/10/2003
8:52:52 AM
Development Expert David
Conger
Interview by S. Ibaraki, I.S.P.
This week, Stephen Ibaraki, I.S.P., has an
exclusive interview with noted development expert and independent consultant,
David Conger.
David is a 20 year veteran in open source, network programming, computer
graphics, C, C++, C#, and Java. He has written the documentation for numerous
technologies from Microsoft, authored several books on programming plus
worked in education as a professor of Computer Science and Business Computer
Programming.
Discussion:
Q: You have such a long and distinguished career in computing. Thank you for
agreeing to this interview and sharing your insights and years of experience
with the audience.
A: Well, thank you for this opportunity.
Q: Your experiences as a respected and widely known guru would be of benefit
to many veterans. Can you detail your personal history and how you came to
write? What personally prompted you to enter the computing field? What led
you to becoming a noted expert on application development?
A: I got into computers the first opportunity I had, which was in college. I
graduated from high school before most high schools gave kids access to
computers. My first term in college, a friend of mine advised me to take a
BASIC programming class. He had taken it the semester before and told me,
"You'll love this stuff." Less than a week into the course, I knew
that I'd be doing something in computers for the rest of my life. In less
than a year, I got my first contract programming job to help me pay for
school.
Interestingly enough, my parents actually had a tough time understanding the
value of what I was doing. When I went home for the summer, my father (an
accountant) told me, "You won't go into business, you hate selling
things, you got a bad back (from an injury in high school) so you can't dig
ditches or do construction, what else is there?" A year or so later, he
computerized his office with IBM XTs. I instantly became his tech support
center, even though I was thousands of miles away. He never questioned my
choice of major after that.
Over the years, I've focused a lot on graphics and network programming. Early
in my career, I wrote firmware for parallel processing, real time graphics
display controllers used on the F15E fighter jet and the OH58D military
helicopter. I also spent some time as a game programmer for a company called
American Laser Games.
Writing was something I thought I'd never do. In fact, a few years ago, my
father reminded me that I used to complain about having to take English in
high school and college. I used to say, "Why do I need this stuff? I'll
never be a writer!" Famous last words.
I was encouraged to become a writer by a college professor of mine. I was
taking a class in Asian humanities at the University of Hawaii. The
professor, J. P. Sharma, liked to have us analyze Asian folk literature and
explain what it showed about the people who originated it. So in each paper,
I would tell the story in my own words, and then present my analysis. The
professor had a young daughter that came into her dad's study one day to see
what he was doing. She pulled my paper off the top of the stack on his desk
and began reading. He told me that she so enjoyed the way that I retold the
stories that, from then on, any time he came home with assignments, she would
go through the stack to find my paper and read it. Professor Sharma
encouraged me to write a collection of folk tales instead of the final paper.
When I did, he encouraged me to get them published. That became my first
book, Many Lands, Many Stories.
I set writing aside until the early 1990's. While I was teaching, I was asked
by a publisher's representative to submit some of my class materials to
possibly be developed into a book. Shortly thereafter, I got contracts for 5
programming books. A few years later, that led to a contract job at Microsoft,
where I wrote documentation for many of their graphics and networking
technologies.
Q: What are your personal goals 1, 3, and 5 years into the future?
A: My number 1 goal is to invent a time machine, go back to the mid 80's and
beat my younger self silly for selling all my Microsoft stock. If I hadn't,
I'd be retired.
As far as goals for the future, well, I think my biggest priority has to be
what it's always been – to stay on top of things. In this industry, you have
to keep learning constantly or you're obsolete in a year or two. When I was
teaching, I used to read about 1500 pages a month of computer books, plus
articles from about 2 dozen computer magazines in our school library. These
days, I don't read quite that much about computers. Maybe it's age, but I've
branched out into things like religion, philosophy, history, languages, and
music.
In addition, I'd like to make a bigger contribution to the Open Source
movement. I can't discuss the details, but I'm currently in the process of
setting up something that I think will give a big boost to a couple of
specific Open Source projects and to Open Source in general. I'm having to
convince certain companies that these projects are not as “out there” as they
might seem at first. They're reluctant to be the trail blazers. If things go
well, I should have something out this time next year. If so, that's where my
energies will be focused for the foreseeable future.
Q: What ten career pointers would you provide specifically to people who wish
to enter the computing field?
A: I could only come up with 8, and here they are:
- Tinker, tinker,
tinker. When you get new hardware, software, or a new operating system,
tinker with it. Stretch it to its limits and beyond. Be curious. That's
how you become an expert.
- Never stop learning.
You'll go obsolete if you do.
- Find mentors. I didn't
have many. It made my road a bit rougher. Find someone knowledgeable and
pick their brains as often as possible. Watch what they do to stay on
top of their game. Do the same thing.
- Develop backup plans
for your career. With the uncertainty of today's economy, you never know
how the industry is going to change. The dot com bust is a prime
example. The bubble burst, and suddenly thousands of people were out of
jobs. Plan what you'd do if you lost your job. Where else could you
apply? Where would you relocate to? Besides the type of company you
normally work at, who else could use your skills?
- Be versatile. Miyamoto
Musashi was possibly the greatest samurai warrior that ever lived. He
taught in his Book of Five Rings that a warrior should never have a
favorite weapon. To be a great warrior is to be versatile in all
weapons. The same idea applies to a computing career. Computing is an
extremely flexible field. You can be a developer, tester, writer, go
into sales support, be a network administrator, web site administrator,
etc, etc. Think flexibly. Develop backup skills sets so that you can
jump into something else if you have a career setback in what you're
doing.
- Don't get religious
about technologies. By that I mean, don't be too proud to use a
particular technology. This goes along with #5. As an example, ask the
average C++ programmer if he'd mind writing you a program in Visual
Basic. When he finishes either choking or laughing (or both), ask him
why he feels the way he feels. He'll probably have great technical
reasons why he doesn't want to use VB. Nevertheless, there are some
perfectly valid reasons why a business would want a program written in
VB (many do). You can't always use the technology you like best. Do
yourself a favor and be relaxed enough to go along with things until
you're in a position to make technology recommendations or decisions. If
you get too emotionally tied to a particular technology, programming language,
or whatever, you can get a bad reputation in a company. I've seen
excellent programmers shoot themselves in the foot this way.
- Develop alternate
skill sets. If you want a successful career, you've got to have
something to fall back on. That can be something in computing, or
something completely different. I know of a guy who, when he was laid
off from a development job and couldn't find another, entered the
ministry in his church. For years, he studied his religion as well as
computers. In his spare time, he began developing software for churches
and charitable organizations. I know another guy who got a teaching
certificate in his state. He substitutes as a math, science, physics,
and programming teacher in high schools to supplement his income from
his consulting practice, which is suffering these days. These guys have
found other ways to apply their skills and developed skill sets outside
of computing.
- Get as much education
as you can. Although you can get into computing without a degree, you'll
find much better opportunities if you have at least a Bachelor's. Don't
stop studying when you graduate. Get additional certifications from
important organizations. These can include the ACM, Microsoft, Oracle,
Red Hat, IBM, and IEEE. There's no doubt about it, degrees and
certifications open doors for you that would otherwise be closed.
Q: Can you comment on the open source movement and where it’s heading?
A: Open Source is an interesting sort of an animal. It's democracy in
technology. I strongly support it. However, I'm going to be a bit critical
for a moment and say that too much of Open Source is about Microsoft. Open
Source may or may not be the "Microsoft-buster" that so many want
it to be. And anyway, MS isn't any more the Evil Empire than say Oracle, or
any of the other big players in the industry. I had to laugh when Judge
what's-his-name stated that Bill Gates had a Napoleon complex. Well, duh.
That's how he got where he is today. All of the heads of big companies have
Napoleon complexes. So what? What's that got to do with technology?
Open Source needs to be about technology, not personalities. It should be
about innovation, not attacking a particular company. In my opinion, a
well-crafted technology is truly a thing beauty. It's a work of art. Because
of business pressures, there is not enough opportunity in our industry for
developers to be artists at what they do. Open Source gives us that
opportunity. I honestly think that the business needs of a company often
result in the production of inferior technology. Open Source divorces
technology from business necessities and gives those of us who love
development a chance to craft something that is actually innovative and
unique.
One trend in Open Source that disturbs me is the tendency to just copy
whatever Microsoft is doing. Although I can see definite value to .NET
knockoffs such as Mono (http://www.go-mono.com),
I don't think it's the best use of Open Source resources. In my opinion, it's
better do use the freedom that Open Source provides and develop better
technologies that provide the same functionality. A good example is the
DotGnu project (http://www.dotgnu.org),
which provides the same functionality as .NET, but does it using an
architecture that's much more open.
In the short term, the bad economy may prove a boon for Open Source. Why, for
instance, would anyone pay $125/copy for an office suite when they can get
OpenOffice (http://www.openoffice.org)
for free? I use OpenOffice all the time. Writer, which is included in
OpenOffice, is a great word processor. I write books with it. I wanted it on
CD so I ordered it from a distributor. It cost me $16, including shipping. It
saves to MS Word format when I need it to, so I can collaborate with people
using Word.
In the long term, Open Source needs to focus more on the developer and the
end user. We need Open Source tools that are as good as or better than what
commercial companies provide. Although there are some excellent efforts going
on, I really don't see a development suite that's a strong competitor for
Visual Studio, for example.
On the end user side, there's not near enough documentation for Open Source
projects. The documentation that exists is woefully inadequate. Open Source
teams need to do more to attract professional writers. Having the developers
write the docs just doesn't cut it.
Q: You have your finger on the pulse of future trends. For those who have
long established careers in computing but wish to change, what ten computing
areas would you recommend that they should focus on? What do your forecast as
hot topic areas to start researching now?
A: They are:
- Open Source, Open
Source, Open Source. If you are a developer, and you really want to
carve out a name for yourself, then take a long look at Open Source.
Anyone can start an Open Source project. If your project is both
innovative and well-crafted, you could suddenly find yourself on top of
the industry. That's what happened to Linus Torvalds. With Open Source,
it can happen to anyone with the right amount of imagination,
development skills, and advocacy skills.
- Look for a niche in
.NET. Microsoft is betting the company on .NET. It's a massive effort, very
unlike anything the industry has ever seen (IMHO). Because it's so
large, there are a lot of technological niches to specialize in. That's
why I wrote my book on .NET Remoting. .NET Remoting is a great move
forward in distributed objects. But Microsoft doesn't hype it as much as
say, ASP.NET. Why? Because .NET Remoting is a Microsoft implementation
of an industry standard. ASP.NET is a Microsoft implementation of a
Microsoft standard. But, in my opinion, .NET Remoting is the more
powerful and flexible of the two technologies. I would be very surprised
if it didn't become important in the industry. So I decided that it was
important for me to get a book into that space. When you're looking for
things to be an expert in, look at lesser-known .NET technologies that
will probably be big, and take a chance on them.
- Look at non-Microsoft
technologies. Yes, the industry tends to follow MS, but there are some
excellent competing technologies that there's a shortage of gurus in.
- Don't give up on
mobile computing. Hand-held and mobile computing is rather passé in the
publishing industry these days. But it's still a definite growth area.
There are lots of development opportunities here.
- Take a look at aspect
oriented programming. I don't think that AOP will cause the kind of
massive shift in the industry that OOP did. Nevertheless, it's an
important new way of approaching development that every programmer
should learn.
- Don't neglect design
patterns. If you don't already know what design patterns are in
programming, find out now. This is an area no developer should neglect.
There are a lot of excellent books on the topic. Get some and read them.
You'll be glad you did.
- Distributed objects
are only getting more important. With the advent of Web Services, .NET
Remoting, J2EE, and similar technologies, distributed objects are
getting easier to create and more important to a company's bottom line.
This is a definite growth area. However, distributed applications are
still tough to implement. They're a real booger to debug. If you've got
experience in parallel processing, you'll find that your skills transfer
well to distributed systems.
- Keep an eye on games.
Yes, games. The game programming industry really pushes the envelope in
a lot of ways. They do more than just graphics. Game programmers develop
really advanced techniques for efficient processing, network
applications, and user interfaces. The most innovative user interface
designs are coming from games. Game designers have to invent ways of
communicating complex information sets between people and computers in
ways that are simple, intuitive, and fun. Being familiar with what's
going on in the game industry can give you extra techniques that most
software designers ignore.
- Security is vital. In
the post-9/11 world, security is more important in computing than ever.
Every developer should become familiar with it and incorporate it into
their personal “knowledge bank.”
- Be a language maven.
C++ is the big favorite of many developers. Of course, Java has put on a
great showing in recent years. C# looks like it will do the same. It's
best to know them all.
Q: You have worked extensively with advanced C++ programming. What
experiences and real world examples can you share with our audience? What are
your top tips/code examples for C++ programming?
A: C++ is a fantastic language. I like it a lot. However, in complex systems,
inheritance hierarchies can get to be a real problem fast. The problems with
multiple inheritance are well known and well documented. When dealing with
deep inheritance hierarchies, I don't think developers use abstract base
classes enough. Used properly, they really go a long way toward solving
inheritance hierarchies problems.
Another way to flatten inheritance hierarchies is to use templates rather
than inheritance, or use templates with inheritance. Because templates are so
flexible, they can often take the place of multiple layers of inheritance.
I've found that I can flatten my inheritance hierarchies a lot by having my template
classes derive from base classes that include some of the functionality that
would normally go in the middle layers of the hierarchy. This also enables me
to easily include functionality that is difficult to get into the template
otherwise. In addition, it makes the template easier to debug. It can even
make the footprint of your application smaller. Code in templates get
instantiated for each instantiation of the template. Code inherited into a
template only appears once in the program.
Q: You helped develop the .NET Mobile Internet Toolkit. Can you provide your
experiences, practical examples and insider coverage of the ‘plumbing’ for
.NET Web Services?
A: Actually, that statement needs clarification. It was written by a marketer
for the cover of one of my books. While it's true as it stands, what I
actually did was write the documentation in the toolkit, not the code.
However, the people who write the documentation for Microsoft are required to
know their technologies almost as well as the people who write the code.
While there, I got to see a lot of the internals of the MIT. It's really a
rather elegant implementation underneath. Because of deadline pressures,
there were (in my opinion) some problems in the user interface for the VS.NET
designer for the MIT. I think the developers on the project would agree.
However, their software architecture is both robust and extensible. I really
like it.
I can't get too specific with “insider” information due to a non-disclosure
agreement I have with Microsoft. But the whole question of Web Services,
ASP.NET, and .NET Remoting is an interesting one. These three technologies
are changing the balance of computing, especially when combined with mobile
computing.
When I started in computers, everything was mainframes. Microcomputers were
brand new. The first computer I ever programmed on was the Apple II. In those
days, applications centered on mainframes. The advent of the microcomputers
pushed that to the desktop. Now, Web Services in general, and certain specific
technologies (ASP.NET, .NET Remoting, and mobile computing) are pushing the
“center” of the application back toward the server. The primary difference
now is that, often, the server is no longer a mainframe. In many cases, it's
a PC cluster. This is why so many people are saying that “the network is this
system.”
The focus of an application's functionality now is in its middleware. Its
center lies somewhere between the end user device (whether that's a desktop
PC or a mobile phone) and the server. Middleware is what .NET is all about.
It's Microsoft's attempt to tie servers running Microsoft server technologies
(SQL Server, server-side user interface controls, and so on) to pervasive
computing devices running Microsoft software (Windows, Windows CE, Pocket IE,
etc.).
Q: You have recently written a book on Remoting with C# and .NET. What
examples or scenarios can you provide from your rich store of knowledge in
this area? How can COM/COM+ developers make the jump to Remoting, the new
Microsoft technology for creating and accessing remote objects on an intranet
or over the Internet?
A: There's two important points to make here. First, although I don't think
Microsoft has said so publicly, COM/COM+ is dead. I know a fair number of
people won't like me saying that. Nevertheless, it is true. To the best of my
knowledge, Microsoft has no long-term plans to support COM/COM+. They'll be
phasing it out. I don't think I'm revealing any big secrets there. Everyone
knows that MS is betting the company on .NET. This means that COM/COM+
developers must start to make the jump to .NET as soon as possible.
Secondly, I strongly advise developers on existing systems to plan a staged
move to .NET. Because of its design, .NET can be used in conjunction with
existing COM/COM+ components. Basically, the COM/COM+ components that
communicate with .NET objects can be put into wrappers that makes them look
like .NET components. You can also create COM/COM+ wrappers for .NET
components.
A staged approach means that you can build remote objects with .NET Remoting
and have them talk to COM/COM+ objects. In fact, the COM/COM+ objects that
you're replacing can be used at the same time as the .NET Remoting objects.
So if there's a serious development error in the .NET Remoting objects, you
can still keep your existing COM/COM+ components online. You application
continues to run normally during deployment. Once you've determined that the
objects built with .NET Remoting work properly, you can remove the COM/COM+
objects.
The sheer magnitude of new .NET technologies can mean major renovations to a
company's system. A staged deployment helps make the move much less painful
and decreases the potential for serious errors. Each new component or
technology can be incorporated into the system one by one, giving you time to
do the integration testing that ensures your application is robust.
If you're going .NET for new systems, I strongly recommend you build them
completely from managed .NET code. The biggest security hole in .NET is its
interface to unmanaged code. COM/COM+ components comprise the biggest chunk
of unmanaged code in almost every application.
If you do use unmanaged code, be careful. Yes, Visual Studio can
automatically generate nice wrappers so you can use COM/COM+ components with
.NET components. But do the wrappers provide the security you need? Maybe. Or
maybe not. Either way, COM/COM+ components should be seen as less trusted
than .NET components, both in terms of reliability and security. If you build
your system with this mindset, it's much less likely to be compromised by a
malfunctioning or malicious COM/COM+ component.
Q: You have authored books and written documentation for technologies? Please
share your experiences from doing this work. What ten tips and examples can
you provide to others who wish to work in this area? What stories can you
share from your work in this area?
A: Most early software manuals were written by the developers who wrote the
program. They were garbage. Programmers who can write documentation worth
reading are not very common. If you're a programmer that can write, you can
do developer documentation and probably make more money than you can as a
programmer. However, you'll be working on contract a lot, with all that
implies. There are good full-time opportunities for programmer/writers. But
you probably won't be able to write books on the side if you're a full time
employee of some company. So you have to choose.
It takes years to get to the point where you can make a living writing books.
You have to write a few while you're working another job. Either that, or
save up a lot of money before you quit. You need at least a year's salary
saved up, and I'd recommend two. It takes that long before you get a decent
revenue stream built up from your books. Carving out a niche for yourself
writing books takes careful planning and time.
Before anyone will look at you for a book, you've got to have some writing
credits. Start by writing articles for developer magazines and local computer
publications. After you've been published a few times, you can try to get a
book contract.
Whatever you do, don't do what I did. Don't go it alone. I got several
contracts right away, which was good. But I didn't negotiate well, so I
didn't make much money on my first few books. If you've got an idea for a
book, put together an outline and a proposal. Then find an agent. Here's a
bit of a promotion, but my agency is Studio B (www.studiob.com). I don't
hesitate to recommend them.
Your agent looks over the proposal, and will probably help you develop it
into a format that publishers like it to be in. Next, he or she submits the
proposal to the publishers that he or she thinks will most likely publish it.
If it's a good proposal, you'll get a contract. Then you write.
If you've got some writing credits on your resume, but haven't done a book,
you may want to consider coauthoring with an established writer. Established
writers can walk you through the process of getting published and handle the
production issues that writers have to deal with. This lets you focus on the
writing process and get that down before you have to deal with other issues
related to producing a book. It's a common experience for writers to not make
any money on their first book. Teaming with an experienced writer can help
avoid that.
I'm always on the lookout for reliable, knowledgeable programmers who can
write well. In fact, I'll be teaming up on a book with a brilliant
astronomer/software engineer/writer. He's someone I think will do well
writing books. Brilliant guy. But he's never done a book before. It's good
for me because, with his help, I can take on larger projects or get projects
done faster. It helps him because I can show him how to organize a book and
teach him pedagogy that works.
One tip I would give all aspiring writers. Look at other people's books. If
you like a book, ask yourself why. What elements of the writer's style work
well for you? What pedagogical elements seem particularly effective?
Basically, what makes the book good? When you figure it out, copy those
elements shamelessly. As an author of computer books, you're really a
teacher. There's nothing wrong with copying good teaching style. Just don't
copy content. That's plagiarism.
Q: You are an international and well respected authority on C# development
and its pitfalls and shortcomings. With your extensive experience, you have
developed solutions and techniques for improving performance. What are your
top specific solutions for major C# programming problems?
A: C# is not now, nor do I think it ever will be, the high performance
language that C++ is. But that's ok. It's not intended for those types of
applications. It is a direct competitor to Java, and it has many of Java's
same strengths and weaknesses.
Some of C#'s bottlenecks are also the same as those of C++. For example, deep
inheritance hierarchies can be a real slowdown. Using interfaces and abstract
base classes can really help.
Also, like C++ and Java, throwing exceptions in C# can cause some real
performance problems. Exceptions should only be thrown in exceptional
circumstances.
Some of C#'s best features are the ones that cause the biggest performance
bottlenecks. Take reflection, for example. Very cool feature. But using it to
determine the type of an object, and then dynamically create and use the
object at runtime is slow. Think carefully before you use it. Make sure your
implementation really requires it.
Q: Your books are highly recommended. What led you to write these masterful
works?
A: Thanks for those kind words. I wrote my textbooks because, when I was
teaching, I couldn't find any textbooks with a good mix of theory, hands-on
application, and real world experience. Most books either focus on theory or
application, but don't present a balanced view of both.
Books like The Complete Idiot's Guide to C# Programming and Remoting with C#
and .NET were projects suggested to me by publishers that I thought would be
fun. And they were. They both were in areas that I have strong experience in,
so that helped.
As a writer, I really enjoy what I do. There's a certain level of what I call
“overhead work” that you have to do when you write for a living. Mainly stuff
like writing proposals and so forth. That's not bad, but I'm always in a
hurry to get through it so I can start researching and writing. That's the
fun part of the job.
Q: Describe future book titles and articles can we expect from you?
A: I've got some projects related to game programming that look likely. Also,
because DirectX is going .NET, I'll probably be working in that area. In
addition to some projects related to Open Source, I'm developing some book
ideas focused on C#.
Q: Can you describe some of the projects that you have worked on and what
tips you can pass on?
A: I've found that the success of failure of projects almost never is
determined by technological factors. Almost without exception, it's something
else. Usually, that something else is poor management.
For example, I once worked on a very pioneering game. It was intended to be
an interactive movie aimed at girls. We used digitized video in which the
actors talked to the camera like they were talking to a person. When you
played it back on a PC, they looked like they were talking to you. The player
could make choices, which caused the video to branch. The story being told
had many different endings, depending on what the player chose along the way.
Disaster set in when the president and CEO of the company assigned his wife
to the project. Originally, I was running it. By about halfway through the
development cycle, everyone was suddenly calling her the “Executive Producer”
and me the “Technical Producer.” You see the difference.
Unfortunately, the “Executive Producer” had never run a project of any kind.
The result was chaos. Eventually, the game was released. It contained 7 CDs
of video. To my knowledge, it was the largest game ever released. But it
became clear that they project would bite the dust about 3/4 of the way
through. We started hemorrhaging people - all of the best people - in a big
way. Before the game was released, I left to go write software for
Microsoft's Interactive TV effort (which they later canceled, bummer).
The game, although notable, was a failure. But it wasn't for technical
reasons. I wrote the proof of concept demo early in the project. Technically,
we knew exactly where we were going. We had great writers and actors. The
writers accomplished miracles, in my opinion. The game was a failure for no
other reason than it had a terrible management situation. In fact, the game
was such a spectacular failure that it made the company go out of business.
The point here is that I learned the hard way that you have to really be
aware of your employment situation. As developers, we tend to focus on the
fun of making new technology. Forgetting to watch out for your career can put
you into bad situations. It's important to have good managers and pick your
projects carefully.
Q: Please provide your views on UML, and XML?
A: Simply put, UML is vital for every software engineer to know. You can't
get by without it. XML is rapidly becoming just as necessary. At the very
least, XML will be the standard for exchanging data between distributed
objects and programs for the foreseeable future.
Q: What are the hottest topics that all IT professionals must know to be
successful in the short term and long term?
A: Without a doubt, middleware, .NET, and security. Without a solid knowledge
of these topics, you're not going to make it in today's IT environment.
Q: What would be your recommended top ten references for the serious
developer?
A: Anything written by me. Ok, the serious answer is, it can depend on what
language you're developing in. But I'm going to assume that most people want
to be as versatile as possible, so they're learning C, C++, C# and Java.
Here's my recommendations (with a little shameless self-promotion).
For those new to C#, here's my book on the subject:
- The Complete
Idiot's Guide to C# Programming David Conger
- C# For Experienced
ProgrammersHarvey M. Deitel Paul J. Deitel Tem R. Nieto Marina
Zlatkina Jeffrey A. Listfield Cheryl H. Yaeger
- Design Patterns:
Elements of Reusable Object-Oriented Software Erich Gamma Ralph
Johnson Designed by Grady Booch
- AntiPatterns:
Refactoring Software, Architectures, and Projects in Crisis William
J. Brown, Raphael C. Malveau, Hays W. "Skip" McCormick III and
Thomas J. Mowbray
- The Art of Computer
Programming Volumes 1-3 Donald E. Knuth
- The C++ Programming
Language Bjarne Stroustrup
- Effective C++ : 50
Specific Ways to Improve Your Programs and Design Scott Meyers
- More Effective C++
Scott Meyers
- Effective STL: 50
Specific Ways to Improve Your Use of the Standard Template Library
Scott Meyers
- Inroads to Software
Quality Alka Jarvis, Vern Crandall
- Software Implementation
Michael Marcotty
- Software
Optimization for High Performance Computing Kevin R. Wadleigh, Isom,
L. Crawford
C is not dead yet. People are still learning and using it.
Here's my book on the subject.
- Software
Development in C: A Practical Approach to Programming and DesignDavid
Conger
- The Waite Group's C
Primer Plus Stephen Prata
- Java How to Program
4TH Harvey M. Deitel Paul J. Deitel
OK, so this is more than 10, but who's counting?
Q: You have done extensive research in a number of high-tech areas. Can you
describe the results of your research and tips you can pass onto the
audience?
A: I used to do a lot of work in parallel processing systems for military
applications. Parallel processing PCs are becoming more and more affordable.
Increasingly, parallel processing and multithreading will become common in
programming. These two topics do not receive enough attention from most
programmers. Many types of programs could achieve better performance by using
one or both of these techniques.
Q: David, can you expand on how .NET is so different: a new way to build
distributed desktop applications; a new way to produce mobile applications;
very different from classic COM (no class factory, doesn’t use IUknown, no
registration in the registry)?
A: I can't really say enough about how much easier and better .NET is when
compared to classic COM. To be honest, I've always hated COM. And I mean
always. I thought it was a crippled solution from the first time I saw it.
The Win32 API and the Windows registry have also long been favorite targets
of my criticisms. .NET gets rid of it all. You don't have to deal with the
Win32 API, you don't have to worry about putting object GUIDs in the
registry, As you mentioned, there's none of that silly IUnknown crap to worry
about. No reference counting, and so on, and so on. It's so much easier to
get a distributed system up and running quickly.
In addition, distributed apps under .NET are much more customizable. The .NET
Remoting architecture is very extensible. You can write your own channel
sinks, enhance the proxy, and much, much more. All of this involves a lot of
digging into the guts of .NET in general and .NET Remoting in particular.
That's not easy, especially because the Microsoft documentation for .NET is
not always correct (at least, it isn't in the current release). When
something complex should work and it doesn't, you've got to consider the
possibility that the system does not work like the documentation says it
does.
Q: Where do you see C# positioned and where do you see it evolving over the
next five years?
A: C# will challenge Java and VB. I think a fair number of VB programmers
will shift to C#. Java, on the other hand, will always have a loyal
following.
Q: What are your tips for learning the types defined in the .NET base class
libraries since this is the heart of .NET and not necessarily learning the
syntax of C# or other supported languages?
A: Just tinker with it. Use Visual Studio's object browser a lot. Learn to
use Microsoft's documentation. There's something of an art to it. You have to
be willing to learn related concepts. For example, if you haven't had a lot
of experience with .NET, the underlying architecture of .NET Remoting can
seem very confusing until you understand the underpinnings of .NET itself. In
most cases, how things are done in the guts of .NET Remoting is just an
extension of how things are done in the guts of .NET.
Q: Can you comment on the integration of mainframe, Unix, and Windows-based
technologies and how they all fit in large, complex, enterprise environments?
A: They fit badly right now. Vendors need to be more willing to agree to
standards. The advent of XML, SOAP, and so on are helping in a BIG way. But
down in the trenches, sysops, developers, and testers are struggling
unnecessarily due to the failure of vendors to consider integration issues
with their competitor's products. From their point of view, I can see why
they don't spend as much effort on it as they should. Nevertheless, their
customers would be a lot happier if they made a better effort to make their
software “play nice” with other products.
Q: What changes do you see for the future of computing, conducting business,
and the use of the Internet?
A: The situation is so open to major change right now that I wouldn't even
try to make a prediction.
Q: What would you do different if you started again, having gone through this
authoring experience over the years?
A: I'd get an agent right away. I'd have collaborated with experienced
authors on a couple of books. I'd have started with smaller projects that I
could get out quickly and that had a larger market. I started with textbooks
while working a full time job. Each book took me about a year to write. As
you might expect, some made money, some didn't. So an entire year might go by
with no real advancement in my writing career. Doing smaller projects at
first gives you more books to potentially get income from. Books like that
tend to die out quickly. But they give you a revenue stream to work from. The
larger projects stay on the market longer. You should shift toward them as
you get more established.
Q: If you were doing this interview, what five questions would you ask of
someone in your position and what would be your answers?
A: If I were doing this interview, I might ask what the main advantages are
of being a writer (and teacher) rather than a developer. As I see it, the
main advantage is that I get to have a life as a writer. I live way out in
the sticks. No DSL is available. Cable modem Internet access just came this
year. Not far from where I live (western Washington state), millions of
people flood the highways every day in a commute that often lasts 2 hours.
That is, it lasts 2 hours unless it rains, which seems to cause everyone to
forget how to drive. In that case, it can take 8 hours to get from Microsoft
to my house. It's happened to me before.
As a writer, I can live where I want and not have to commute. If I want to
teach as well, I can get a job at most community colleges or universities. So
there are really not many limits on where I can live.
All this sounds good, but it takes years to get to. Fighting your way out of
the rat race is a long, hard struggle. But it can be done.
Q: It’s a blank slate, what added comments would you like to give to
enterprise corporations and organizations?
A: Consider Open Source. Starting an Open Source project to produce software
for your industry can make you the company or organization that sets the
standards. Anyone can see what that's done for Microsoft. You can have an
influence in your industry that is larger than your company could have any
other way by creating and giving away the software that your entire industry
uses.
Q: Thank you for sharing your valuable insights with us today and we look forward
to reading your books, and articles.
A: It was a pleasure. That's for the opportunity.
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